Plan du site  
français  English
pixel

Blog du campus SUPINFO China

SUPINFO Best Group Project of Last Academic Year

Publié le 16 janvier 2020 dans Events

In last academic year, WANG Xisen, YANG Dawei, ZHANG Chi, XU Han, CAO Linfei and CHEN Ziyi won the Best Group Project. How did they complete the project? Let’s take a look:

1

Hello everyone. I’m Wang Xisen, Leader of Navigator. I built this team at the first time we did project in SUPINFO. The reason why we choose Navigator as our team name is that we want to navigate the whole IT industry. Hence, every time we made a project, we want to do more than SUPINFO required and did the best to make us satisfied. At first, the document given by SUPINFO just included the basic function of the game. But we did not want to rewrite it, we wanted to take the old version as an inspiration, to make a whole new game, we wanted to upgrade the universe, the movement, the perspective transformation and the map to make it a more modern game and suit the latest game market. We upgraded the ball’s movement and the rotation of camera. Free the ball from the old kind of limitation. We make the map more beautiful and higher resolution.

112

Firstly, we defined a whole new universe. Our universe is based on a Chinese rumor, In ancient China, a giant dragon lives in the Tian Chi lake which is located on the Chang Bai Mountain. The dragon damaged the villages around. Ancient Chinese warriors wanted to kill the dragon and brought the peace for the villages. But they didn’t make it. In our new universe, the players will play as a modern Chinese warrior to finish the mission that our ancestor didn’t finish. Collect blade and sword to kill the dragon. During the journey, the players can also collect gems, coins, battery, flash light and sand clock to help them. But they will also face some obstacle such as laser, poison, ghost, and spikes to make their journey more dangerous.

113

Base on the rumor and the Lake, we recreated the lake in a low-poly style. Low-poly style is the newest design trend, it can’t be better to use low-poly style to interpret the beauty of Tian Chi Lake. With the galaxy and the mirror kind of lake, you will definitely enjoy the process of playing the game. As you can see, there is a clock on the top of the mountain, that is our new way of showing the time, time is the crucial part of this game, so we didn’t want the time simply showing on the user interface, in our game, player need rotate the camera to check the time, it will increase the interestingness of the game.

114

We made almost all the sound in the game by recording all kinds of materials crashing, but the process of finding the right sound is very difficult and time-wasting. We tried a variety of solids and liquids to create more realistic sound, such as stone, plastic, glass, metals and water. At the end, what we presented in the game is the best sound we can find. We hope that having a better sound will make the game more complete.

115

116

117

Our game is based on an ancient Chinese rumor. So we needed to design a set of classic fantasy UI pack. It is perfectly suit the style of our game. It will suddenly bring the player a sense of substitution. At the moment when the player open the game they will feel like in the ancient China, kill the dragon ,save the villages.

118

Finally, we would like to thank SUPINFO for the great recognition and help to our project. At the end of the presentation, the applause from our teachers’ more important than any reward, and we are also very grateful to SUPINFO for giving us the opportunity to show ourselves. We will continue our efforts in the following projects.

We are Navigator!

 

Rencontrez SUPINFO China

Rencontrez-nous à l'occasion des Journées Portes-Ouvertes (JPO) organisées dans l'ensemble des campus SUPINFO en France et dans le monde.

Rencontrez SUPINFO China

Contactez SUPINFO China

Vous avez besoin d'informations complémentaires sur l'établissement ? Vous désirez parler à une conseillère d'orientation ou obtenir une adresse régionale ?

Contactez SUPINFO China
A propos de SUPINFO | Contacts & adresses | Conditions d'utilisation & Copyright | Respect de la vie privée
Logo de la société Cisco, partenaire pédagogique de SUPINFO, la Grande École de l'informatique, du numérique et du management Logo de la société IBM, partenaire pédagogique de SUPINFO, la Grande École de l'informatique, du numérique et du management Logo de la société Sun-Oracle, partenaire pédagogique de SUPINFO, la Grande École de l'informatique, du numérique et du management Logo de la société Apple, partenaire pédagogique de SUPINFO, la Grande École de l'informatique, du numérique et du management Logo de la société Sybase, partenaire pédagogique de SUPINFO, la Grande École de l'informatique, du numérique et du management Logo de la société Novell, partenaire pédagogique de SUPINFO, la Grande École de l'informatique, du numérique et du management Logo de la société Intel, partenaire pédagogique de SUPINFO, la Grande École de l'informatique, du numérique et du management Logo de la société Accenture, partenaire pédagogique de SUPINFO, la Grande École de l'informatique, du numérique et du management Logo de la société SAP, partenaire pédagogique de SUPINFO, la Grande École de l'informatique, du numérique et du management Logo de la société Prometric, partenaire pédagogique de SUPINFO, la Grande École de l'informatique, du numérique et du management Logo de la société Toeic, partenaire pédagogique de SUPINFO, la Grande École de l'informatique, du numérique et du management Logo du IT Academy Program par Microsoft, partenaire pédagogique de SUPINFO, la Grande École de l'informatique, du numérique et du management

SUPINFO International University
Ecole d'Informatique - IT School
École Supérieure d'Informatique de Paris, leader en France
La Grande Ecole de l'informatique, du numérique et du management
Fondée en 1965, reconnue par l'État. Titre Bac+5 certifié au niveau I.
SUPINFO International University is globally operated by EDUCINVEST Belgium - Avenue Louise, 534 - 1050 Brussels